
VFX/3D Artist
Portfolio Video

Penguin
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Software: Autodesk Maya, and Substance Painter
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Date of Completion: April 2023
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2D Concept Art by CGSpectrum
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This project was a class assignment and was a introduction to both to using both Maya and Substance Painter.

Desk Chair
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Software: Autodesk Maya, Substance Painter, and Marmoset Toolbag
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Date of Completion: June 2024
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2D Concept Art by Martynas Latusinskas
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This was a personal project and a project for the school. This is part of a multitude of 3D assets I made for an environment I created.

Cabinet
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Software: Autodesk Maya, Substance Painter, and Marmoset Toolbag
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Date of Completion: June 2024
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2D Concept Art by Martynas Latusinskas
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This was a personal project and a project for the school. This is part of a multitude of 3D assets I made for an environment I created.

Generator
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Software: Autodesk Maya, Substance Painter, and Marmoset Toolbag
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Date of Completion: June 2024
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2D Concept Art by Martynas Latusinskas
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This was a personal project and a project for the school. This is part of a multitude of 3D assets I made for an environment I created.

Perspective Drawings
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Software: Photoshop and Clip Studio Paint
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Date of Completion: October 2024
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Art by Me
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This was a set of practice pieces to understand perspective more and to gain practice.

Lat Pull Down
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Software: Autodesk Maya, Substance Painter, and Marmoset Toolbag
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Date of Completion: June 2024
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2D Concept Art by Martynas Latusinskas
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This was a personal project and a project for the school. This is part of a multitude of 3D assets I made for an environment I created.

Medical Bed
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Software: Autodesk Maya, Substance Painter, and Marmoset Toolbag
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Date of Completion: June 2024
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2D Concept Art by Martynas Latusinskas
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This was a personal project and a project for the school. This is part of a multitude of 3D assets I made for an environment I created.

Medical Drawer
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Software: Autodesk Maya, Substance Painter, and Marmoset Toolbag
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Date of Completion: June 2024
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2D Concept Art by Martynas Latusinskas
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This was a personal project and a project for the school. This is part of a multitude of 3D assets I made for an environment I created.

Treadmill
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Software: Autodesk Maya, Substance Painter, and Marmoset Toolbag
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Date of Completion: June 2024
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2D Concept Art by Martynas Latusinskas
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This was a personal project and a project for the school. This is part of a multitude of 3D assets I made for an environment I created.

Anatomy Drawings
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Software: Clip Studio Paint
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Date of Completion: October 2024
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Photos by line-of-action.com
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This was different practice pieces to understand anatomy more and to gain more practice drawing anatomy.

Dragon Skull
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Software: ZBrush, Substance Painter, and Unreal Engine
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Date of Completion: May or June 2024
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2D Concept Art by Matheus Borba
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This project was for a Game Jam for my School. I was given the task to do the dragon skull asset for the environment.

Buildings (Kaiju)
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Software: Autodesk Maya, ZBrush and Substance Painter
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Date of Completion: November 2023
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2D Concept Art by CGSpectrum
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This project was a class assignment and was nearing the end of the last term. These assets were part of the Kaiju project.

Kaiju
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Software: Autodesk Maya, ZBrush, Substance Painter, and Unreal Engine
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Date of Completion: November 2023 and April 2024 (Unreal Engine Addition)
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2D Concept Art by CGSpectrum
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This project was a class assignment and was last project of the term. After the term was over, I then brought the project over to Unreal Engine to learn how to use the software.

Sci-Fi Environment
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Software: Autodesk Maya, Substance Painter, and Unreal Engine
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Date of Completion: August 2024
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2D Concept Art by Martynas Latusinskas
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This project was a class assignment and was a really long project overall. I believe it was over 7 to 8 months working on this. A lot trial and error with this one but I have learned a lot from this project.








































































